admin 发布:2024-08-09 10:41 8
本文摘要: 完美产品代码大全?相信这个问题是许多玩家想要了解的,那么下面小编就来和大家仔细说一说,感兴趣的您赶紧往下了解吧。
完美产品代码大全?相信这个问题是许多玩家想要了解的,那么下面小编就来和大家仔细说一说,感兴趣的您赶紧往下了解吧。
MG 个性代码
[3Parts]
scaleUp = 123
scaleMiddle = 113
scaleDown = 125
[BlendFace]
idFaceShape1 = 62
idFaceShape2 = 62
blendFaceShape = 50
[Face]
scaleFaceH = 132
scaleFaceV = 136
idFaceTex = 44
[Faling]
idFalingSkin = 433
idFalingTex = 437
[Forehead]
offsetForeheadH = 107
offsetForeheadV = 121
offsetForeheadZ = 163
rotateForehead = 145
scaleForehead = 192
[YokeBone]
offsetYokeBoneH = 129
offsetYokeBoneV = 113
offsetYokeBoneZ = 64
rotateYokeBone = 128
scaleYokeBone = 128
[Cheek]
offsetCheekH = 140
offsetCheekV = 128
offsetCheekZ = 118
scaleCheek = 128
[Chain]
offsetChainV = 134
offsetChainZ = 64
rotateChain = 155
scaleChainH = 92
[Jaw]
offsetJawH = 176
offsetJawV = 161
offsetJawZ = 128
scaleJawSpecial = 128
scaleJawH = 128
scaleJawV = 128
[Eye]
idEyeBaseTex = 50
idEyeHighTex = 49
idEyeBallTex = 48
idEyeShape = 71
scaleEyeH = 169
scaleEyeV = 250
rotateEye = 133
offsetEyeH = 130
offsetEyeV = 122
offseteyeZ = 91
scaleEyeBall = 192
scaleEyeH2 = 169
scaleEyeV2 = 250
rotateEye2 = 133
offsetEyeH2 = 130
offsetEyeV2 = 122
offseteyeZ2 = 91
scaleEyeBall2 = 192
[Brow]
idBrowTex = 46
idBrowShape = 355
scaleBrowH = 86
scaleBrowV = 93
rotateBrow = 133
offsetBrowH = 140
offsetBrowV = 126
offsetBrowZ = 115
scaleBrowH2 = 86
scaleBrowV2 = 93
rotateBrow2 = 133
offsetBrowH2 = 140
offsetBrowV2 = 126
offsetBrowZ2 = 115
[Nose]
idNoseTex = 39
idNoseTipShape = 58
scaleNoseTipH = 87
scaleNoseTipV = 83
scaleNoseTipZ = 153
offsetNoseTipV = 102
idNoseBridgeShape = 57
scaleBridgeTipH = 103
offsetBridgeTipZ = 136
具体如下。
纪念版男头发[Hair]idHairModel=993idHairTex=992纪念版女头发[Hair]idHairModel=995idHairTex=994魔衣男头饰[Hair]idHairModel=996。
卷发有螺旋状烫卷、大波浪、玉米烫卷发、空气烫卷发、爆炸头等。螺旋状烫卷。利用螺旋卷技术可充分体现不同风格的烫发效果,更注重时尚性与实用性的结合,最大限度地拓展烫发技术给发廊带来的业绩,同时也给发型师提供了一个新的设计空间。
[Eye] ================眼型
idEyeBaseTex = 257 ====基本眼型
idEyeHighTex = 256 ==== 眼影类型选择
idEyeBallTex = 9 ==== 眼球型
idEyeShape = 36 ====眼袋类型选择
scaleEyeH = 108 ====右眼水平比例调节
scaleEyeV = 255 ====右眼竖直比例调节
rotateEye = 85 ====右眼旋转调节
offsetEyeH = 0 ====右眼水平位移
offsetEyeV = 0 ====右眼垂直位移
offseteyeZ = 0 =====右眼前后位移
scaleEyeBall = 255 ====右眼球缩放
scaleEyeH2 = 0 ====左眼水平比例调节
scaleEyeV2 = 0 ====左眼竖直比例调节
rotateEye2 = 0 ====左眼旋转调节
offsetEyeH2 = 0 ====左眼水平位移
offsetEyeV2 = 0 ====左眼垂直位移
offseteyeZ2 = 0 ====左眼前后位移
scaleEyeBall2 = 0 ====左眼球缩放
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